

First-person horror game set in a concrete research facility built around a Norse artifact that should've stayed buried. You're Alice, waking in a compound designed to exploit the nine realms of Yggdrasil—mythology meets industrial tech gone catastrophically wrong. The dig team unearthed something that's now corrupting their equipment and turning the site into a nightmare. Explore the facility, piece together what the researchers found, and survive whatever's been unleashed. Expect environmental storytelling through logs and wreckage, stealth segments avoiding whatever's hunting you, and Norse cosmology filtered through a sci-fi lens. The game leans into dread over jump scares, using dim corridors and machinery hum to build tension. If you want horror that asks 'what if we strip-mined mythology,' this delivers that specific unease.





