

First-person shooter set in Rapture, the underwater city from the first game, now eight years further into decay. You're Subject Delta, a prototype Big Daddy—one of those hulking armored protectors—searching for Eleanor, the Little Sister you were bonded to before everything went sideways. Combat mixes guns with Plasmids, genetic powers that let you electrocute enemies or hurl objects telekinetically. You'll drill through Splicers (Rapture's mutated citizens) and face new threats in flooded corridors and ruined art deco halls. Gene Tonics modify your abilities. The Big Daddy perspective shifts the power dynamic from the original—you're tougher, heavier, built for close-quarters brutality. Rapture's philosophical wreckage remains the backdrop, but this one leans harder into direct confrontation.





