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Breath of Fire: Dragon Quarter
Breath of Fire: Dragon Quarter cover
Capcom · Capcom

Breath of Fire: Dragon Quarter

● ReleasedPS2
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About

Breath of Fire: Dragon Quarter is a dungeon-crawling RPG with tactical combat and a built-in restart mechanic. You navigate a single massive underground structure—no world map—fighting visible enemies in turn-based encounters governed by action points. Characters spend AP to move and chain combo attacks; there's no magic system. Loot spawns randomly in dungeons. Combat initiative depends on who touches whom first on the field. The twist: protagonist Ryu can transform into a dragon, but each use ticks up a percentage counter. Hit 100% and it's game over. The game expects you to restart from the beginning multiple times, carrying over items and experience. Higher D-ratio percentages from previous runs unlock new areas, making each playthrough a step toward escape from the subterranean labyrinth. It's structured around incremental progress through failure rather than a single campaign.

Developer
Capcom
Publisher
Capcom
Release
Nov 14, 2002
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IGDB Votes
14 ratings
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IGDB Rating
89/100
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Platforms
PS2
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IGDB - Internet Games Database
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