

Turn-based strategy RPG where you pick one of five rival nations and fight for control of the continent. You're a Knight of Rune leading armies against an upstart emperor who seized power through assassination. Each turn, you organize units into squads, deploy them to contested territories, and fight tactical battles on hex grids. Units gain levels and experience between fights. Monsters can be summoned to bolster your forces. The campaign unfolds across seasons—recruit knights, manage castles, and chip away at enemy holdings until you've unified the map. Victory requires balancing frontline aggression with castle defense. Originally released in 1998, it blends grand strategy with RPG progression in a fantasy setting torn apart by civil war.



