

Changed is a 2018 survival game built around identity preservation. You're stuck in an experimental facility where the primary threat isn't death—it's transformation. The core mechanic revolves around avoiding or managing encounters that could alter your character's form and consciousness. You'll navigate interconnected rooms, solve environmental puzzles to progress, and make decisions about risk versus reward when resources or exits require exposure to danger. The game doesn't specify combat systems in traditional terms; instead, survival hinges on evasion, timing, and choosing which transformations (if any) you can accept while retaining enough of your original self to continue. It's a concept-driven experience where the win condition isn't just reaching an exit but doing so without losing what makes you 'you.' Expect tension from uncertainty rather than jump scares.





