

Real-time strategy where three factions fight for global control in a timeline where the Soviet Union killed Einstein to change history. That backfired—now the Empire of the Rising Sun exists as a third superpower, and all sides deploy wildly different units. Soviets bring Tesla coils and war bears. Allies field freeze rays and trained dolphins. The Empire uses mecha and transforming units. Every faction plays through its own campaign with distinct missions. Co-op lets two players tackle the story together, each commanding their own base and army. Matches lean into spectacle: amphibious vehicles, naval combat that matters, and base-building under constant pressure. The tone doesn't take itself seriously—live-action cutscenes deliver campy Cold War drama between missions. If you want measured historical tactics, look elsewhere. This is about anime robots fighting psychic squids.





