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About
City-building sim where you construct settlements across two regions: a medieval European zone and an Oriental trading partner. You manage production chains—farms feed bakeries, ore becomes tools—while upgrading citizens through tiers that demand increasingly complex goods. Higher-tier residents want spices and silk, forcing you to establish overseas routes and balance dual economies. Naval combat handles pirates. Diplomacy lets you ally or antagonize AI lords. The campaign teaches systems through eight chapters involving a conspiracy plot, but sandbox and scenario modes drop the story. Expect spreadsheet-level supply juggling: one bottleneck cascades through your entire economy. Suits players who enjoy optimization puzzles over spectacle.
Developer
Related Designs
Publisher
Ubisoft Entertainment
Release
Jun 23, 2009
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1/100
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150 ratings
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72/100
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