

Dead Ground is a tower defense shooter where you defend a base against waves of enemies using procedurally generated loadouts. Each run randomizes your available weapons, skills, and upgrades—you won't have the same toolkit twice. Between waves, you scavenge scrap and water to expand your defenses and unlock new capabilities. The rogue-like structure means death resets progress, forcing you to adapt strategies based on what the game offers that session. You'll meet NPCs who add story context as you push through escalating threats. Resource decisions matter: spend scrap on turrets now or save for a weapon upgrade? The arcade-style pacing keeps runs tight, while the RPG elements let you spec into different playstyles if you survive long enough. It's for players who like tactical variety and don't mind starting over when a bad draw or missed shot ends a run.





