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Disciples: Sacred Lands
Disciples: Sacred Lands cover
GT Interactive Software · Strategy First

Disciples: Sacred Lands

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About

Turn-based strategy game set in Nevendaar, where four factions fight for control. You pick one—The Empire, Mountain Clans, Legions of the Damned, or Undead Hordes—and build armies through tactical combat and resource gathering. Each faction plays differently, with distinct units and strategic options. Combat happens on a hex grid; you don't control individual unit actions during fights, but pre-battle positioning and army composition matter. Between battles, you explore the map, capture resources, and develop characters who gain experience and new abilities. The campaign weaves story missions with faction-specific goals. Matches can stretch long as you slowly expand territory and wear down opponents. Fans of methodical, army-building strategy where setup determines outcomes more than twitch reflexes will find plenty to work with here.

Developer
GT Interactive Software
Publisher
Strategy First
Release
Oct 4, 1999
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IGDB Votes
16 ratings
IGDB audience votes, not Trugamer reviews
IGDB Rating
83/100
IGDB audience score
Time to Beat
~70h
main story estimate
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IGDB - Internet Games Database
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