

Point-and-click survival adventure where you fortify a safehouse against nightly threats in a dying world. Earth's moon cracked in half, and environmental collapse followed—you're one of the few left. Each of four days brings a different danger (toxic fog, heat waves, hostile raiders, or worse), and you've got limited daylight hours to scavenge supplies, repair defenses, and prepare before sunset. Actions consume time on an in-game clock, forcing hard choices about what to prioritize. Your character has prophetic dreams hinting at each night's threat, but you'll still need to figure out the right countermeasures. Multiple story branches mean different hazards appear across playthroughs. Companions can live or die based on your decisions. Classic inventory puzzles meet resource management under a countdown.





