

First-person survival horror where you parkour across an infected city, scavenging supplies and crafting makeshift weapons. Set in quarantined Harran after a viral outbreak, you play Kyle Crane navigating faction conflicts between survivor camps and a warlord hoarding medical drops. The day-night cycle defines gameplay: daylight means relatively manageable infected and free movement across rooftops; after dark, faster predator variants emerge and you're encouraged to hide or run. Melee combat uses degradable weapons you modify with found parts. Story missions involve infiltration, supply runs, and moral compromises as Crane balances orders from a shady relief organization against helping trapped civilians. Parkour movement is central—vaulting, climbing, and grappling hooks let you stay above street-level threats. Co-op supports drop-in partners for missions. Suits players wanting tense exploration with athletic traversal, not just shooting galleries.





