

First-person horror game where you can't fight back. You're a journalist infiltrating Mount Massive Asylum in Colorado's mountains—a shuttered psychiatric facility reopened under suspicious corporate oversight. Your camera's night vision is your primary tool for navigating pitch-black corridors while avoiding the unstable patients roaming the halls. No weapons, no combat system. Survival means hiding in lockers, crawling under beds, and running when spotted. The asylum's backstory involves experiments blurring science and something darker, though uncovering specifics requires piecing together documents scattered throughout. Expect scripted chases, environmental storytelling, and reliance on stealth over action. Works if you want vulnerability-focused horror rather than empowered monster-slaying.





