

Earth 2150
Real-time strategy set on a dying Earth where three factions fight over dwindling resources. You manage bases, harvest materials, and design custom combat units from modular parts—chassis, weapons, shields—then deploy them in tactical skirmishes. The factions differ mechanically: one relies on tracked vehicles, another on hover tech, a third on walkers. Missions unfold across varied terrain, from desert wastelands to decaying urban sprawl. Campaign structure splits into three separate storylines, one per faction, each with distinct objectives tied to their survival strategy. Resource scarcity drives the conflict; you're not building empires, you're scraping together enough firepower to outlast rivals. The unit customization runs deeper than most RTS games of its era, letting you tweak loadouts between missions. If you like base-building that feeds directly into unit design rather than just cranking out preset armies, this delivers that loop.





