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About
Turn-based tactical RPG set 200 years in the future. You're Christopher Pietham, a rogue captain building a crew to take down Tempest—an underground terrorist group threatening the galaxy. Combat centers on positioning and character abilities: each squad member has distinct skills you'll rotate through to counter enemies. Between fights, you talk with your crew. These conversations branch and affect how the story plays out. The game structures itself around assembling this team, learning what drives them, then deploying them in grid-based encounters where cover and ability combos matter. If you want squad management tied to turn-based tactics with a sci-fi conspiracy plot, this delivers that loop across roughly 15-20 hours.
Developer
SIXTH VOWEL
Publisher
Inca Games
Release
Feb 14, 2019
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