

Turn-based RPG where you collect sentient weapons left behind from an ancient divine war. You play as Fang, a fencer who wields Furies—powerful artifacts that once sealed away a goddess and evil god. Combat uses a timing-based system: position characters on a grid, chain attacks with ally support, and trigger special moves by hitting button prompts during animations. Between battles, you'll hunt down more Furies scattered across the world, each one housing a fairy companion with unique abilities. Finding these weapons lets you reshape the story by choosing which deity to revive first. The fantasy setting mixes modern and mythic elements, with character designs leaning into anime aesthetics. Dungeon crawling and equipment management fill the gaps between story beats. If you want menu-driven combat with collectible progression hooks, this delivers that loop across 30-40 hours.





