

Turn-based tactical RPG where you command Arbiter Kyrie, a law enforcer serving an immortal ruling council in a fantasy world with steampunk elements. Combat plays out on grid-based maps with elevation and terrain affecting positioning—think height advantages and line-of-sight blocking. The class system runs deep: over 30 classes and 300 abilities let you mix primary classes, sub-classes, and passive skills for each unit. You can build glass-cannon mages, tanky hybrids, or specialized damage dealers. Story unfolds across 40+ encounters as Kyrie investigates corruption within her own organization. Gear comes from shops, enemy drops, or crafting (240+ items total). You'll also customize unit portraits, outfits, and color schemes. Endgame adds tougher optional content beyond the main plot. Good fit if you want granular character building and don't mind slower-paced, positioning-focused fights.





