

Fire Emblem: Genealogy of the Holy War
Tactical RPG where you command armies across large-scale maps in turn-based battles. You manage units through a multi-generational story spanning two connected campaigns. Characters can pair up and have children who inherit stats and abilities, making your mid-game decisions carry forward into the second half. Maps are significantly larger than typical grid-based strategy games, with castles to capture and villages to protect. Units gain experience through combat and can promote to advanced classes. The inheritance system means losing a potential parent permanently affects which characters you'll control later. Permadeath applies—fallen units don't return. If you want strategy that emphasizes long-term planning and accepts that early choices reshape your entire roster, this delivers.





