

GTFO is a 4-player co-op shooter built around tension and coordination. You're prisoners sent into an overrun underground facility to retrieve artifacts and complete objectives assigned by a mysterious overseer called The Warden. Stealth matters—wake the wrong creature and your squad gets swarmed. You'll scavenge for weapons, ammo, and tools between firefights, often rationing resources across the team. Communication is essential: enemies hit hard, darkness hides threats, and objectives require split coordination. The complex shifts between runs, changing layouts and enemy placements. It's designed for groups willing to plan, adapt when things go sideways, and restart after wipes. Expect to die learning enemy patterns and optimal routes. Story unfolds gradually through environmental clues as you descend deeper.





