

Haven
Haven is an RPG where you control two characters simultaneously—Yu and Kay, a couple who fled to an abandoned planet. You glide across interconnected floating islands, gathering scrap and resources to repair your crashed ship and turn it into a livable shelter. Between exploration runs, you cook meals together, craft upgrades, and navigate the rhythms of cohabitation. Combat requires syncing both characters' actions for timed attacks and defensive maneuvers against hostile forces hunting the pair. The relationship itself is mechanical: dialogue choices and shared downtime affect their bond, which influences combat effectiveness. It's structured around short loops—venture out, scavenge, return home, tend to domestic needs, repeat. The tone leans intimate rather than grandiose, focused on two people carving out survival in isolation.





