

I Have No Mouth, and I Must Scream
Point-and-click adventure adapted from Harlan Ellison's short story. A supercomputer called AM wiped out humanity, then kept five people alive underground for 109 years to torture them. You play through five separate scenarios—one per survivor—where AM exploits each character's psychological weakness through warped realities. The computer can reshape environments, create hallucinations, and prevent death. Your choices determine whether humans prove they're capable of redemption or confirm AM's hatred was justified. Each scenario tackles heavy subjects: insanity, paranoia, genocide, sexual violence. Success means navigating moral dilemmas that test whether compassion survives in people broken by a century of torment. The writing doesn't pull punches, and the premise—sentient machine as vindictive god—stays bleak throughout. This suits players comfortable with dark psychological horror framed as interactive fiction.





