

A multiplayer stealth game where one team sneaks toward objectives while the other sets traps to stop them. As an Intruder, you're navigating environments quietly, timing movements, and coordinating with teammates to reach goals without detection. Guards get tactical gadgets—motion sensors, cameras, traps—to lock down areas and catch infiltrators before they succeed. The setup encourages reading the map, communicating plans, and adapting when things go sideways. Environmental interactions let you climb, vault, and manipulate objects in ways that affect sightlines and patrol routes. Matches hinge on whether Guards can predict Intruder paths or whether sneaks can exploit blind spots and misdirection. If you want multiplayer stealth that rewards patience over twitch reflexes, this delivers that specific tension.





