

Turn-based roguelike RPG casting you as a necromancer clawing out of dungeon captivity. You're the villain here, building undead armies from fallen enemies to fight your way through multiple dungeon layers. Combat's tactical and unforgiving—position matters, stress mechanics can break your minions' minds, and permanent death means lost progress. Between battles you'll craft new undead units from body parts, choosing which organs and bones create which abominations. The game doesn't hold back on difficulty; expect to lose runs while learning enemy patterns and optimal team compositions. If you want a power fantasy where you're the good guy, look elsewhere. This one's for players who enjoy methodical tactical combat and don't mind restarting after a wipe.





