

Turn-based tactical combat where you hire mercenaries, manage squads, and complete scenario-based missions. You're picking from 70 mercs—each with distinct personalities and skills—then deploying them across standalone maps with specific objectives like destroying bridges or eliminating targets. Combat uses action points for movement and shots. New tools include mortars, grenade launchers, and booby trap kits you can place before enemies arrive. A scenario editor lets you build custom maps with your own trap placements and enemy layouts; a campaign editor strings multiple scenarios together. Missions span jungles, deserts, urban zones, and arctic terrain. Supports solo play or network multiplayer. This trades the original Jagged Alliance's strategic layer for focused tactical puzzles—you're not managing territory or income between fights, just solving the combat scenario in front of you.



