

Point-and-click adventure set in 1936, following ex-soldier turned smuggler Fenton Paddock as he searches for a missing friend across Tibet, Europe, and beyond. Third Reich forces are hunting occult artifacts, and your investigation pulls you into their path. You'll solve inventory puzzles and dialogue trees while moving between hand-drawn locations—temples, markets, mountain passes. The game leans on classic adventure structure: talk to locals, combine items, unlock new areas. Puzzles follow internal logic rather than moon-logic guessing. Dialogue shifts between serious conspiracy beats and lighter character moments. Two playable characters (Fenton and Kim) offer different perspectives on the same hunt. It's built for players who want old-school adventure pacing without pixel-hunting frustration, and who don't mind a pulp-serial tone to their mystery solving.





