

A golf RPG where you build a custom golfer and work your way through country club tournaments. Between rounds, you'll chat with NPCs at golf clinics, take on skill challenges like Club Slots (precision club selection drills) and Go-Go Gates (accuracy courses), and level up your stats through practice and competition. The structure follows a campaign progression—win tournaments to unlock new clubs and courses, train to improve your drive distance and putting accuracy, then face tougher opponents. Late-game content features Mushroom Kingdom characters as high-level challengers. The golf itself uses power meter timing for shots, with wind and terrain affecting ball physics. It's a slower-paced sports game with light story elements connecting the tournaments.





