

Grand strategy game split between turn-based empire management and real-time battles. You control a medieval faction across Europe, North Africa, or the Middle East from 1080 to 1530. On the campaign map, you build cities, manage economies, negotiate treaties, and move armies. When forces clash, you command up to 10,000 individual soldiers in tactical battles—positioning cavalry, archers, and infantry across 3D terrain affected by weather. The timeline covers the Crusades, gunpowder's introduction, and early American colonization. Diplomacy lets you forge alliances or backstab rivals between conquests. Battles are detailed enough to watch formations break and units rout. If you want both macro planning and micro control in a historical setting, this delivers both layers.





