

Megamania is a fixed-shooter arcade game where you defend against waves of household objects instead of aliens. Hamburgers, bow ties, steam irons, and other mundane items descend in set patterns while firing projectiles. You control a ship at the bottom of the screen, shooting upward to clear each wave before your energy depletes. Each enemy type moves differently—some zigzag, others dive straight down. The energy bar drains constantly and refills slightly between waves, creating pressure to finish quickly. Scoring above 45,000 points earns the Megamaniac rank and a special emblem. The game caps at 999,999 points, ending your run if you reach that ceiling. It's absurdist 1982 arcade design: simple controls, pattern memorization, and escalating speed.





