

Tactical RPG set in a post-apocalyptic America where a toxic substance called the Miasma has consumed most of the landscape. You control a squad of characters through turn-based combat encounters, positioning your team and using cover to survive firefights against hostile factions and creatures. Each squad member brings distinct abilities—some handle ranged attacks, others specialize in close combat or support skills. Between missions, you explore contaminated zones, scavenge resources, and piece together what caused the Miasma outbreak. The campaign follows a fixed narrative with branching dialogue choices that affect character relationships. Combat rewards careful positioning over brute force; enemies flank, take cover, and coordinate attacks. Progression unlocks new skills for your roster. Expect a 20-25 hour story-driven campaign with minimal side content. Works for players who want XCOM-style tactics wrapped in a story about environmental collapse.





