

Moonlighter splits your time between dungeon crawling and retail management. You're Will, a shopkeeper who runs a store by day and explores procedurally generated dungeons at night. Combat is real-time action with dodge rolls and weapon combos as you fight through monster-filled floors. What you loot goes straight to your shop shelves the next morning. You set prices, watch customer reactions, and adjust based on what sells. Earn enough gold to upgrade your gear and shop, unlocking better equipment for deeper dungeon runs. The loop tightens: better loot means higher profits, which fund stronger weapons, which reach tougher enemies. Four dungeons with distinct enemy types and bosses. Permadeath lite—you keep some resources if you die. It's for players who want their dungeon rewards to matter beyond a stat screen.





