

Third-person shooter with RPG progression where you're a colonist stranded on Enoch, a hostile alien planet. You've been altered by anomaly storms that grant supernatural combat abilities—think pyromancy, time manipulation, or earth-shaking powers depending on your chosen class. Gunplay mixes with these violent abilities as you push through forests, mountains, and deserts chasing a mysterious signal. Loot drops constantly, feeding into gear-sets that modify your powers and weapons in increasingly strange ways. The story follows humanity's failed colonization attempt, now reduced to slums and makeshift camps. You can tackle the campaign solo or with up to two other players in drop-in co-op. Difficulty scales with party size, and enemy density ramps up accordingly. It's cover-based shooting layered with cooldown-driven abilities rather than mana bars. Fits players who want aggressive, ability-focused combat over tactical positioning.





