

Party Animals
Physics-based brawler where you control floppy animals—puppies, kittens, and other small critters—fighting across destructible arenas. Matches support both online and local multiplayer, leaning hard on ragdoll physics for unpredictable collisions and knockouts. You grab, throw, and headbutt opponents while environmental hazards (conveyor belts, moving platforms, collapsing floors) add variables to each round. Character movement is deliberately loose; precision matters less than reading momentum and timing your swings. Rounds end when you've knocked rivals off ledges or into hazards enough times. The aesthetic skews cute—big-headed animals in costumes—but the gameplay's about mastering wobbly controls under pressure. Works best in groups where everyone's learning the physics together.





