

Platform-adventure game where you play Raz, a psychic kid who ditches the circus for summer camp. The twist: levels take place inside people's minds, each designed around that person's mental hangups and memories. You'll platform through a paranoid milkman's conspiracy-laden suburb, a lungfish's kaiju fantasy, a painter's abstract nightmare. Combat uses psychic powers—telekinesis to hurl objects, levitation to float on a thought bubble, pyrokinesis for straightforward damage. Between mental dives, you explore the camp itself, talk to other campers, collect figments and emotional baggage (literal baggage you reunite with its tag). The art style leans cartoony with exaggerated proportions. Humor skews irreverent. If you want platforming that prioritizes weird settings over tight jump physics, this delivers.





