

A card-based strategy game where you rule a medieval kingdom through binary choices. Advisors, peasants, and nobles present requests—swipe left to reject, right to accept. Each decision shifts the balance between four factions: the church, the people, the military, and the treasury. Let any one grow too powerful or too weak and your reign ends, often violently. Deaths are frequent and varied, from peasant uprisings to dragon attacks. New monarchs inherit the throne after each demise, slowly uncovering a longer narrative through repeated playthroughs. Sessions are brief but chain together as you try to survive longer and unlock story fragments. It's pattern recognition dressed as medieval court intrigue, best suited for short bursts rather than marathon sessions.





