

Weapon-based fighting game where characters clash over two legendary swords, set 17 years after the previous installment. Combat centers on directional attacks with swords, axes, staffs, and other melee weapons—each fighter has a distinct style tied to their weapon choice. Battles unfold in 17th-century European locations. The system emphasizes fluid movement and chaining attacks together without strict input timing. You pick a character, learn their weapon's range and combo strings, then face off in one-on-one rounds. Story mode follows new and returning fighters hunting the Soul swords. Multiplayer lets you test your spacing and reads against other players. If you want a fighter where weapon reach and 8-way movement matter more than frame-perfect execution, this delivers that.





