

You captain a steamship across a subterranean ocean beneath Fallen London. This is survival-focused exploration where fuel and food are finite resources you'll burn through faster than you'd like. The sea hides cosmic horrors that can damage your vessel or erode your crew's sanity if encounters go poorly. Navigation means charting routes between ports, trading goods, taking on missions, and deciding when to push deeper into unmapped waters versus retreating to resupply. Death is permanent—lose your ship and you start over, though some progress carries forward. The writing leans heavily into weird fiction: strange islands, unsettling locals, choices with consequences you won't see coming. It's methodical rather than action-driven, demanding you weigh risk against dwindling supplies on every voyage. Best for players who enjoy slow-burn tension and reading lots of text.





