

Teardown is a voxel-based heist puzzle game where you demolish everything to create escape routes. The setup: plan a theft, smash through buildings with sledgehammers or vehicles, grab your targets, then sprint back to your getaway car before alarms catch you. Walls, floors, and entire structures crumble into physics-driven chunks you can use as makeshift bridges or ramps. You'll drive trucks through storefronts, plant explosives to collapse buildings strategically, and stack debris to reach rooftops. Each mission gives you prep time to carve custom paths, then seconds to execute once you trip the alarm. The voxel destruction isn't just spectacle—it's the core mechanic. Knocking down a support beam might open a shortcut or block your escape. Suits players who enjoy spatial problem-solving and don't mind restarting levels to refine their approach.





