

A 2D psychological horror adventure about Susan Ashworth, a depressed 40-year-old who survives a suicide attempt and learns she must kill five dangerous people called "The Parasites." You guide Susan through puzzle-based chapters that alternate between mundane reality and surreal afterlife sequences. The game uses point-and-click mechanics—examine objects, combine items, talk to characters—but trades typical adventure game logic for disturbing imagery and moral choices. Combat is minimal and scripted; Susan isn't an action hero. Expect themes of depression, self-harm, and violence rendered in a stark, hand-drawn art style. The story spans a few weeks in Susan's life as she confronts both external threats and her own suicidal thoughts. It's deliberately uncomfortable, built for players who want narrative-driven horror that prioritizes atmosphere and character study over jump scares or reflex challenges.





