

The Elder Scrolls Online
An MMORPG set in Tamriel during the Second Era, roughly a millennium before Skyrim's events. You create a character whose soul has been stolen by Molag Bal, a Daedric Prince attempting to drag the continent into his realm via devices called Dark Anchors. This soul theft lets you respawn after death. The setting is the Interregnum, a time of political chaos across Tamriel's various factions. Questing involves standard MMO fare—dungeons, PvP zones, crafting—but framed within Elder Scrolls lore. The Fighters Guild works to destroy Dark Anchors while the Imperial rulers secretly collaborate with necromancers. You'll explore familiar regions from other Elder Scrolls games, just centuries earlier. Character progression follows typical MMO class and skill systems. Designed for both solo story content and group activities.





