

Third-person RPG where you rebuild a fractured organization across two war-torn nations. You create a character (dwarf, elf, human, or Qunari) and pick a class—mage, rogue, or warrior—each with three specialization paths. Completing quests earns experience for your party members, unlocking abilities and better gear. Two separate progression systems run in parallel: Power points unlock new regions to explore, while Inquisition points grant perks that strengthen your entire organization. You'll assemble a custom party, make decisions that shape political allegiances, and pursue romance options. The setting spans Ferelden and Orlais, two countries dealing with mage rebellions and factional conflicts. Dragons have returned, and you're tasked with restoring stability. If you want a fantasy RPG where organizational management matters as much as combat builds, this delivers both.





