

First-person survival horror where you crash-land on a forested peninsula and must find your kidnapped son while fending off cannibalistic mutants. You'll chop trees, build shelters, hunt for food, and craft weapons to survive both surface threats and what lurks in the cave systems below. The story unfolds through environmental clues leading to an underground research facility—turns out the island's horrors stem from experiments with an artifact that resurrects the dead at a terrible cost. Combat's scrappy and desperate; you're outmatched by mutants that grow more aggressive at night. Base-building lets you fortify against raids, but you'll need to venture into caves for answers about your son's abductor. Moral choices late-game have consequences that ripple into a disturbing epilogue. Suits players who want resource management tension mixed with body horror.





