

The House of the Dead
A light-gun arcade shooter where you're agents Thomas Rogan and G, sent to stop Dr. Curien's undead experiments. You move through a fixed path—think mansion hallways, labs, outdoor courtyards—while waves of zombies and mutated creatures lurch toward you. Gameplay is pure reflex shooting: aim, fire, reload. Miss too many shots or take too many hits, and you're done. Boss fights punctuate each area, requiring pattern recognition and quick target switching. The cabinet's recoil-equipped light gun is central to the experience. Branching paths offer slight route variation based on performance. It's designed for quarter-munching arcade sessions, not long campaigns. If you want straightforward zombie blasting without resource management or exploration, this delivers that loop efficiently.





