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About
A rhythm-based platformer where you control a single orange square through obstacle courses synced to electronic music. Each level scrolls automatically—you can only jump. Timing matters down to the frame: spikes, blocks, and pits appear in patterns you'll memorize through dozens of failed attempts. The game includes five preset levels, each a few minutes long if you don't die. Death sends you back to the start instantly. A level editor lets you build and share custom courses with the same unforgiving ruleset. No checkpoints, no health bar. One mistake ends the run. This desktop release is the original 2009 design with editor tools added.
Developer
FlukeDude
Publisher
Grip Games
Release
Nov 23, 2009
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IGDB Votes
19 ratings
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IGDB Rating
78/100
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Critic Score
75/100
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