

Third-person horror adventure where you play a medium who can perceive and interact with two realities at once. The core mechanic splits your screen to show the physical world and a spirit realm simultaneously—puzzles require manipulating objects or events in one dimension to progress in the other. You're investigating a tragedy that spawned a hostile entity called The Maw, piecing together what happened by exploring both planes. Expect environmental storytelling, psychic abilities used as tools rather than combat moves, and a focus on atmosphere over action. The dual-reality system means you're constantly processing two sets of visuals and audio cues, which can be disorienting by design. If you want horror that leans into dread and investigation rather than running from monsters, this delivers that slower-burn approach.





