

Tactical RPG where you command squads of piloted robots across grid-based battlefields. You play as Bastion, a rebel leader fighting General Faulkner's occupation forces. Combat revolves around positioning units for advantage—higher ground matters, flanking matters—then watching turn-based attacks resolve in 3D sequences. Your robots wield swords, spears, and magic attacks against enemy mechs. The campaign follows Bastion's resistance against the Junaris Kingdom, with decisions shaping how the story unfolds. Expect SRPG fundamentals: terrain height bonuses, unit placement puzzles, and managing a roster of mechanical warriors. The setting blends tech with mythological elements, though specifics lean toward fantasy-styled mech combat rather than pure sci-fi. Good fit if you want turn-based tactics with giant robots and don't mind late-'90s presentation.





