

Party-based RPG where you build a six-character team and navigate a sci-fi-fantasy hybrid planet caught in a power struggle. You'll create characters from multiple races and classes, then guide them through turn-based combat against rival factions all hunting the same artifact. The world mixes swords and spaceships—one city's occupied by troops from a tyrant's black starship, another area might hold ancient magic users. Combat uses a skill-based system where weapon proficiency and spell schools improve through use. The story's non-linear, letting you align with different factions or play them against each other. Dialogue trees shift based on party composition. Exploration's open-ended once you leave the starting area. Expect dense mechanics—this doesn't hold your hand with quest markers or difficulty scaling. For players who want old-school depth and don't mind reading.





