

Point-and-click adventure where art student Ann gets locked inside her school after breaking a rule. You navigate interconnected hallways and hidden rooms, solving puzzles that reveal the building's past. Ann uses her art skills to interact with objects and leave marks on the environment—sketching clues, manipulating paintings, or altering surfaces to progress. A security guard helps occasionally, though his motives stay unclear. Puzzles lean on observation and creative problem-solving rather than inventory juggling. The school itself is the mystery: each solved room peels back another layer of what happened here. Expect environmental storytelling through notes, artwork, and architecture. Light stealth elements require dodging unspecified threats. Good fit if you like puzzle games with narrative payoff and minimal hand-holding.





