

Turn-based RPG built around dungeon-crawling and strategic combat. You control a party drawn from the Battle Chasers comic series, navigating procedurally arranged dungeons filled with puzzles, hidden rooms, and enemy encounters. Combat uses an active turn system where character abilities charge over time, letting you build combos and manage resources across fights. Between dungeon runs, you craft gear, brew potions, and take on side quests in an overworld that opens up as you progress. Dungeons remix their room layouts each visit while keeping hand-designed encounters intact, so repeat runs feel different without becoming completely random. The art style leans heavily on animated character models and painted backdrops. If you want meaty turn-based fights with some preparation between them, this delivers that loop without demanding you master dozens of systems.





