

Historical real-time tactics game set during the Hundred Years' War between England and France. You play as a mercenary commander who switches allegiances between the two kingdoms, leading squads of different unit types—archers, cavalry, swordsmen—across battlefields recreating 14th and 15th century conflicts. The campaign lets you fight for either side in individual contracts, building reputation and unlocking new units. History gets bent: you can alter major events, including potentially preventing Joan of Arc's execution. Combat focuses on positioning squads and exploiting unit matchups rather than controlling individual soldiers. Battles involve capturing bases and routing enemy forces across large maps. If you want tactical command over medieval armies without getting bogged down in micromanagement, this offers that specific niche.





