

Blair Witch
First-person psychological horror set in Maryland's Black Hills Forest. You play as Ellis, a former cop searching for a missing boy while his own mental state deteriorates. The forest warps around you—paths loop back on themselves, time shifts unpredictably, and what you saw five minutes ago might not exist anymore. Your dog Bullet is your main companion, helping track clues and responding to how you treat him. Cassette tapes found throughout let you rewind and manipulate events within their recordings to solve puzzles. The witch's presence manifests through environmental distortions rather than direct encounters. Choices affect Ellis's psychological breakdown and determine multiple endings. It's built around disorientation—you'll second-guess what's real as the forest closes in.





