

Co-op stealth sandbox where you play as a small gnome breaking into human homes. You'll dodge hazards, steal household objects, and repurpose them to complete missions assigned by the High-Gnome. The core loop involves infiltrating houses, grabbing specific items or causing targeted chaos, then escaping without getting caught. Between heists, you craft gear and upgrade your gnome hideout using stolen goods—better tools mean easier jobs. The size difference matters: everyday objects become obstacles or tools depending on how you approach them. Works solo but designed for multiplayer coordination, where one gnome distracts while another grabs the prize. If you like objective-based stealth with a comedic twist and don't mind replaying levels to optimize your approach, this delivers that loop without much narrative baggage.





